Lucas Tomaselli is a 3D Artist with a strong passion for creativity and storytelling. As an Environment Animator at Treyarch, Lucas contributed to “Call of Duty: Cold War” and “Call of Duty: Vanguard,” creating real-time in-game environmental animations. At Amazon Robotics, he focuses on simulation-driven design, procedural pipelines, cinematics, and asset creation for synthetic data generation.
Lucas also served as the Art Director for “The Odessa Tree,” a capstone project at Drexel University, where he managed all aspects of 3D art, including character design, procedural assets, lighting, and level design. This experience solidified his belief that games are a powerful medium to express creativity and explore all facets of entertainment.
Lucas’s greatest strength lies in his passion for entertainment and creativity. Outside of work, he enjoys exploring music, drawing, and cooking as creative outlets.
To connect or learn more, contact Lucas at lucasrtomaselli@gmail.com